Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 144 days ago
6 / 3 / 21
K / D / A
65.9%
Kill participation
630.7
Damage / min
14,112g
483 gold / min
45
10 placed · 9 cleared
248
8.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKlein Moretti 小丑#Ryuu
Rumble · Top
10 / 7 / 2
54.5% KP
27,972
28.9% share
15,382g
244 CS · 8.4/m
AllonszY#GRNM
Lee Sin · Jungle
2 / 9 / 10
54.5% KP
15,738
16.3% share
10,669g
203 CS · 6.9/m
Oganja#421
Graves · Mid
7 / 11 / 3
45.5% KP
25,667
26.5% share
11,490g
199 CS · 6.8/m
so sweet#vitin
Zeri · ADC
3 / 8 / 4
31.8% KP
17,180
17.7% share
13,536g
241 CS · 8.2/m
Koga#000
Karma · Support
0 / 6 / 13
59.1% KP
10,266
10.6% share
7,635g
26 CS · 0.9/m
Red side
VictoryKutcha#BR1
Shen · Top
8 / 4 / 14
53.7% KP
18,296
14.7% share
12,634g
189 CS · 6.5/m
STEPZ#asd
Jarvan IV · Jungle
6 / 3 / 21
65.9% KP
18,428
14.8% share
14,112g
248 CS · 8.5/m
nrtshi#Riven
Zed · Mid
14 / 9 / 8
53.7% KP
39,946
32.1% share
15,395g
185 CS · 6.3/m
Dajar the Legend#GOAT
Ziggs · ADC
8 / 2 / 15
56.1% KP
32,575
26.2% share
15,840g
248 CS · 8.5/m
BOT ivaD#levis
Bard · Support
5 / 4 / 20
61% KP
15,079
12.1% share
10,319g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
