Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 143 days ago
15 / 1 / 12
K / D / A
79.4%
Kill participation
1,516.3
Damage / min
13,911g
699.6 gold / min
35
5 placed · 4 cleared
203
10.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPsicólogoVictor#VITÃO
Sion · Top
1 / 7 / 0
11.1% KP
11,888
22.2% share
6,681g
128 CS · 6.4/m
sojourn#luv
Talon · Jungle
3 / 7 / 2
55.6% KP
8,680
16.2% share
7,351g
129 CS · 6.5/m
Lusqueta#루스케타
Ahri · Mid
1 / 5 / 0
11.1% KP
10,834
20.2% share
6,665g
172 CS · 8.7/m
sick0 mode#2121
Ezreal · ADC
4 / 8 / 2
66.7% KP
17,910
33.5% share
8,735g
128 CS · 6.4/m
WINX CLUB#xniw
Rakan · Support
0 / 7 / 6
66.7% KP
4,193
7.8% share
5,486g
21 CS · 1.1/m
Red side
VictoryKutcha#BR1
Shen · Top
5 / 1 / 11
47.1% KP
20,590
23.8% share
8,367g
137 CS · 6.9/m
STEPZ#asd
Jarvan IV · Jungle
15 / 1 / 12
79.4% KP
30,149
34.9% share
13,911g
203 CS · 10.2/m
Kyokushin#TDKMS
Sylas · Mid
5 / 2 / 7
35.3% KP
12,088
14% share
8,205g
127 CS · 6.4/m
Thanos de Saia#BR1
Caitlyn · ADC
9 / 3 / 4
38.2% KP
17,399
20.1% share
9,285g
120 CS · 6/m
0100110101110000#br1
Rell · Support
0 / 2 / 21
61.8% KP
6,150
7.1% share
6,441g
10 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
