Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 141 days ago
16 / 14 / 8
K / D / A
52.2%
Kill participation
1,354.6
Damage / min
22,951g
522.8 gold / min
56
17 placed · 10 cleared
348
7.9 CS / min
Objective control
5
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySuperCleber#Super
Anivia · Top
11 / 7 / 15
49.1% KP
51,885
24.3% share
19,047g
356 CS · 8.1/m
Akashy#Rei
Shaco · Jungle
23 / 8 / 13
67.9% KP
48,385
22.6% share
23,832g
308 CS · 7/m
Osaka#991
Zed · Mid
12 / 6 / 13
47.2% KP
56,603
26.5% share
22,899g
319 CS · 7.3/m
nato#OCT
Ezreal · ADC
6 / 13 / 18
45.3% KP
40,108
18.8% share
19,775g
289 CS · 6.6/m
mrSosa#BR2
Bard · Support
1 / 12 / 28
54.7% KP
16,704
7.8% share
12,866g
39 CS · 0.9/m
Red side
Defeatmarik#big
Yasuo · Top
2 / 14 / 5
15.2% KP
22,195
10.6% share
13,644g
246 CS · 5.6/m
STEPZ#asd
Jayce · Jungle
16 / 14 / 8
52.2% KP
59,466
28.5% share
22,951g
348 CS · 7.9/m
Brook#Neo
Viktor · Mid
6 / 5 / 13
41.3% KP
41,567
19.9% share
17,372g
297 CS · 6.8/m
Yahallo#2610
Xayah · ADC
18 / 10 / 8
56.5% KP
64,466
30.9% share
26,471g
390 CS · 8.9/m
eduno#oie
Seraphine · Support
4 / 11 / 27
67.4% KP
21,225
10.2% share
14,411g
32 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
