Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 140 days ago
19 / 5 / 4
K / D / A
57.5%
Kill participation
1,499.2
Damage / min
16,739g
610.2 gold / min
46
23 placed · 2 cleared
241
8.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatQuill#ADC
Ornn · Top
3 / 7 / 11
56% KP
16,980
17.8% share
9,625g
184 CS · 6.7/m
xKkz#paiN
Jayce · Jungle
10 / 10 / 6
64% KP
22,142
23.2% share
13,933g
171 CS · 6.2/m
Mayura#LBwQ
Syndra · Mid
7 / 3 / 5
48% KP
28,016
29.3% share
13,056g
259 CS · 9.4/m
Arturlopzz#XCXC
Vayne · ADC
3 / 11 / 6
36% KP
16,901
17.7% share
9,911g
162 CS · 5.9/m
REDDINGTON#URSS
Zilean · Support
2 / 9 / 12
56% KP
11,482
12% share
8,177g
44 CS · 1.6/m
Red side
VictoryGuustaaf2#ZAP
Sett · Top
5 / 7 / 2
17.5% KP
15,006
14.4% share
11,047g
206 CS · 7.5/m
STEPZ#asd
Lee Sin · Jungle
19 / 5 / 4
57.5% KP
41,127
39.4% share
16,739g
241 CS · 8.8/m
Naoki#Caio
Gragas · Mid
4 / 5 / 6
25% KP
13,597
13% share
10,367g
169 CS · 6.2/m
COUTINHO#PVH
Tristana · ADC
11 / 3 / 11
55% KP
26,558
25.5% share
15,350g
239 CS · 8.7/m
Caiçara 13#XDD
Nautilus · Support
1 / 5 / 18
47.5% KP
7,986
7.7% share
8,806g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
