Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 140 days ago
4 / 11 / 2
K / D / A
40%
Kill participation
862.1
Damage / min
10,495g
408.4 gold / min
30
10 placed · 5 cleared
168
6.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryduzão gangplank#china
Gangplank · Top
10 / 0 / 7
38.6% KP
36,837
30.8% share
16,857g
310 CS · 12.1/m
Studart#Selva
Rek'Sai · Jungle
2 / 5 / 18
45.5% KP
17,070
14.3% share
10,905g
166 CS · 6.5/m
saoksaopkaojsip#br1
Vladimir · Mid
14 / 3 / 6
45.5% KP
29,041
24.3% share
13,443g
195 CS · 7.6/m
IDV Ar3s#IDV
Jinx · ADC
17 / 4 / 4
47.7% KP
31,308
26.2% share
16,342g
246 CS · 9.6/m
yullizinha#lli
Milio · Support
1 / 3 / 27
63.6% KP
5,223
4.4% share
9,608g
15 CS · 0.6/m
Red side
DefeatSabor Energetico#Calmo
Garen · Top
2 / 9 / 0
13.3% KP
10,220
10% share
9,445g
214 CS · 8.3/m
STEPZ#asd
Aatrox · Jungle
4 / 11 / 2
40% KP
22,155
21.6% share
10,495g
168 CS · 6.5/m
Bli#Teemo
Heimerdinger · Mid
3 / 8 / 2
33.3% KP
32,763
32% share
9,544g
204 CS · 7.9/m
miss u everyday#1807
Ezreal · ADC
5 / 8 / 4
60% KP
30,735
30% share
13,620g
236 CS · 9.2/m
Climb#br1
Sona · Support
1 / 8 / 7
53.3% KP
6,500
6.3% share
7,260g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
