Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 140 days ago
12 / 8 / 8
K / D / A
52.6%
Kill participation
839.5
Damage / min
13,238g
428.9 gold / min
58
29 placed · 7 cleared
168
5.4 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsnow#may
Aurora · Top
7 / 7 / 7
36.8% KP
33,180
24.2% share
13,950g
264 CS · 8.6/m
STEPZ#asd
Lee Sin · Jungle
12 / 8 / 8
52.6% KP
25,912
18.9% share
13,238g
168 CS · 5.4/m
Hugo Pelado#Naked
Orianna · Mid
5 / 8 / 9
36.8% KP
16,187
11.8% share
11,240g
180 CS · 5.8/m
Sinatra#omw
Ezreal · ADC
7 / 9 / 11
47.4% KP
34,079
24.9% share
14,489g
229 CS · 7.4/m
Tevez Jobin#0208
Pantheon · Support
7 / 11 / 14
55.3% KP
27,729
20.2% share
11,066g
36 CS · 1.2/m
Red side
Victoryroberth gabriel#sla
Riven · Top
9 / 6 / 11
46.5% KP
33,309
23.4% share
17,205g
227 CS · 7.4/m
OPGG十BUGADO DA#TERRA
Quinn · Jungle
17 / 6 / 8
58.1% KP
40,966
28.8% share
20,941g
252 CS · 8.2/m
Tutsz#1612
Ryze · Mid
7 / 8 / 15
51.2% KP
32,828
23.1% share
14,829g
268 CS · 8.7/m
SCRIPTADAO DA PV#messi
Samira · ADC
10 / 9 / 11
48.8% KP
23,437
16.5% share
16,021g
200 CS · 6.5/m
Rei Garra#renek
Leona · Support
0 / 9 / 19
44.2% KP
11,722
8.2% share
9,323g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
