Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 138 days ago
6 / 3 / 18
K / D / A
75%
Kill participation
1,263.2
Damage / min
12,147g
478.5 gold / min
24
7 placed · 2 cleared
181
7.1 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySheev PaIpatine#br1
Aatrox · Top
2 / 3 / 9
34.4% KP
17,230
13.7% share
9,883g
206 CS · 8.1/m
STEPZ#asd
Skarner · Jungle
6 / 3 / 18
75% KP
32,065
25.5% share
12,147g
181 CS · 7.1/m
low elo pig#oink
Diana · Mid
14 / 4 / 11
78.1% KP
41,228
32.8% share
14,307g
188 CS · 7.4/m
琪琪baby#QAQ
Twitch · ADC
10 / 4 / 9
59.4% KP
28,491
22.7% share
12,843g
180 CS · 7.1/m
lyu#lux
Lulu · Support
0 / 4 / 23
71.9% KP
6,707
5.3% share
7,472g
27 CS · 1.1/m
Red side
Defeatrip rafalokura#mama
Shen · Top
4 / 7 / 5
50% KP
22,165
25.5% share
8,346g
131 CS · 5.2/m
emery#dzn
Naafiri · Jungle
4 / 6 / 4
44.4% KP
14,217
16.4% share
9,692g
182 CS · 7.2/m
Nukenin#n k
Gwen · Mid
4 / 6 / 4
44.4% KP
27,597
31.8% share
12,012g
232 CS · 9.1/m
RedZerox12#BR1
Jhin · ADC
6 / 5 / 2
44.4% KP
11,336
13% share
10,411g
216 CS · 8.5/m
Lion#0018
Nautilus · Support
0 / 8 / 12
66.7% KP
11,593
13.3% share
6,640g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
