Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Solo/Duo · 138 days ago
7 / 7 / 10
K / D / A
56.7%
Kill participation
1,170.4
Damage / min
13,516g
437.9 gold / min
44
7 placed · 5 cleared
246
8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNiKo#BR13
Riven · Top
12 / 4 / 6
52.9% KP
37,764
28.3% share
17,999g
251 CS · 8.1/m
Subindo a Magaly#br1
Hecarim · Jungle
0 / 6 / 10
29.4% KP
22,116
16.6% share
12,784g
258 CS · 8.4/m
baby#2am
Qiyana · Mid
16 / 4 / 3
55.9% KP
48,212
36.2% share
17,445g
244 CS · 7.9/m
RedZerox12#BR1
Jhin · ADC
5 / 7 / 12
50% KP
20,870
15.7% share
12,987g
173 CS · 5.6/m
Lulu de AirForce#br1
Lulu · Support
1 / 9 / 11
35.3% KP
4,353
3.3% share
8,506g
23 CS · 0.7/m
Red side
DefeatPapoDeUndaia#065
Yone · Top
3 / 11 / 1
13.3% KP
15,053
13.9% share
10,748g
254 CS · 8.2/m
STEPZ#asd
Xin Zhao · Jungle
7 / 7 / 10
56.7% KP
36,126
33.3% share
13,516g
246 CS · 8/m
Gusta#14141
Lux · Mid
3 / 6 / 11
46.7% KP
15,661
14.5% share
11,767g
251 CS · 8.1/m
Schalter#br1
Caitlyn · ADC
15 / 6 / 6
70% KP
30,502
28.2% share
17,018g
250 CS · 8.1/m
Tai lung#2503
Alistar · Support
2 / 4 / 19
70% KP
10,995
10.1% share
9,289g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
