Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 138 days ago
6 / 6 / 4
K / D / A
90.9%
Kill participation
928.7
Damage / min
9,532g
454.3 gold / min
25
8 placed · 4 cleared
135
6.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaorizinha#only
Kennen · Top
1 / 10 / 2
27.3% KP
7,491
13.7% share
6,314g
124 CS · 5.9/m
STEPZ#asd
Nasus · Jungle
6 / 6 / 4
90.9% KP
19,487
35.6% share
9,532g
135 CS · 6.4/m
Glacial Lata#350ML
Zoe · Mid
3 / 9 / 5
72.7% KP
13,566
24.8% share
7,629g
113 CS · 5.4/m
KRS#0606
Ashe · ADC
1 / 8 / 2
27.3% KP
9,719
17.8% share
6,451g
125 CS · 6/m
agenda woke#hitou
Seraphine · Support
0 / 10 / 6
54.5% KP
4,437
8.1% share
4,761g
12 CS · 0.6/m
Red side
VictoryThomasTreta#br1
Jayce · Top
9 / 2 / 7
37.2% KP
15,503
16.5% share
10,518g
175 CS · 8.3/m
7REXNero#ntfk
Kha'Zix · Jungle
11 / 0 / 7
41.9% KP
17,477
18.6% share
12,664g
202 CS · 9.6/m
PRIME INEFAVEL#AURA
Aatrox · Mid
7 / 4 / 7
32.6% KP
22,027
23.5% share
8,827g
130 CS · 6.2/m
K A I T O#Chato
Lux · ADC
10 / 2 / 15
58.1% KP
23,384
24.9% share
12,994g
173 CS · 8.2/m
copy#dog
Sona · Support
6 / 3 / 19
58.1% KP
15,333
16.4% share
8,389g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
