Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 138 days ago
6 / 4 / 10
K / D / A
48.5%
Kill participation
1,029.6
Damage / min
12,707g
537.7 gold / min
36
11 placed · 2 cleared
215
9.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDonatello#Top
K'Sante · Top
1 / 8 / 3
20% KP
17,724
23.4% share
8,315g
189 CS · 8/m
Glacial Lata#350ML
Nidalee · Jungle
11 / 8 / 5
80% KP
23,831
31.5% share
12,714g
137 CS · 5.8/m
II Kirigaya II#2997
Lissandra · Mid
2 / 6 / 5
35% KP
20,451
27% share
9,228g
213 CS · 9/m
fogy#BR1
Jhin · ADC
4 / 10 / 4
40% KP
9,371
12.4% share
8,754g
126 CS · 5.3/m
Ayann#br1
Zilean · Support
2 / 1 / 10
60% KP
4,292
5.7% share
7,310g
34 CS · 1.4/m
Red side
VictoryDaggerkill#Nasus
Nasus · Top
4 / 4 / 1
15.2% KP
15,079
16.1% share
10,162g
160 CS · 6.8/m
STEPZ#asd
Jarvan IV · Jungle
6 / 4 / 10
48.5% KP
24,333
25.9% share
12,707g
215 CS · 9.1/m
yuuta rebuilt#001
Kayle · Mid
8 / 1 / 3
33.3% KP
16,745
17.9% share
13,106g
254 CS · 10.7/m
Lunar#lov u
Kog'Maw · ADC
11 / 7 / 4
45.5% KP
28,331
30.2% share
14,983g
220 CS · 9.3/m
Raiki#Chill
Karma · Support
4 / 4 / 15
57.6% KP
9,309
9.9% share
8,806g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
