Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Victory
Ranked Solo/Duo · 137 days ago
12 / 6 / 11
K / D / A
53.5%
Kill participation
1,243.9
Damage / min
16,568g
582.4 gold / min
42
8 placed · 4 cleared
229
8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmeno frio#VAPO
Anivia · Top
4 / 5 / 6
25% KP
18,777
15.2% share
11,137g
218 CS · 7.7/m
rafashowbjj#br2
Evelynn · Jungle
14 / 4 / 7
52.5% KP
25,291
20.5% share
13,784g
154 CS · 5.4/m
BrunoJamees#br1
Naafiri · Mid
12 / 13 / 6
45% KP
30,105
24.4% share
14,122g
184 CS · 6.5/m
Axia#III
Ezreal · ADC
9 / 11 / 5
35% KP
38,042
30.9% share
15,551g
252 CS · 8.9/m
smkJESUS#777
Nautilus · Support
1 / 10 / 17
45% KP
11,021
8.9% share
8,352g
31 CS · 1.1/m
Red side
VictoryTrader#1234
Aurora · Top
6 / 4 / 8
32.6% KP
25,727
19% share
11,604g
211 CS · 7.4/m
STEPZ#asd
Wukong · Jungle
12 / 6 / 11
53.5% KP
35,389
26.1% share
16,568g
229 CS · 8/m
Barou Shoei#BR2
Irelia · Mid
12 / 11 / 13
58.1% KP
32,362
23.9% share
16,608g
250 CS · 8.8/m
AZ diff rxrx#baal
Smolder · ADC
7 / 13 / 10
39.5% KP
22,053
16.3% share
15,194g
204 CS · 7.2/m
LETTHEWORLDBURN#666
Senna · Support
6 / 6 / 22
65.1% KP
20,147
14.8% share
11,295g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
