Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Victory
Ranked Solo/Duo · 135 days ago
14 / 1 / 9
K / D / A
57.5%
Kill participation
1,221.1
Damage / min
13,144g
545.8 gold / min
41
11 placed · 8 cleared
190
7.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArromba Femboy#Chefe
Illaoi · Top
7 / 6 / 10
70.8% KP
26,103
29.6% share
9,208g
159 CS · 6.6/m
Monster#NWA
Xin Zhao · Jungle
4 / 7 / 10
58.3% KP
14,648
16.6% share
9,018g
154 CS · 6.4/m
Asphyxia is back#Gwyn
Kassadin · Mid
8 / 8 / 2
41.7% KP
20,514
23.3% share
10,263g
157 CS · 6.5/m
VladSuo#Yasuo
Lucian · ADC
4 / 11 / 2
25% KP
14,475
16.4% share
9,075g
174 CS · 7.2/m
Dra Laís Caldas#Dra
Seraphine · Support
1 / 8 / 13
58.3% KP
12,415
14.1% share
6,593g
19 CS · 0.8/m
Red side
Victorydisnara#PINHO
Singed · Top
4 / 11 / 11
37.5% KP
17,431
15.1% share
8,465g
138 CS · 5.7/m
STEPZ#asd
Wukong · Jungle
14 / 1 / 9
57.5% KP
29,407
25.4% share
13,144g
190 CS · 7.9/m
Flxrzinha#br1
Aurelion Sol · Mid
12 / 5 / 14
65% KP
32,562
28.1% share
12,728g
184 CS · 7.6/m
Profitable Ney#alo
Tristana · ADC
10 / 2 / 8
45% KP
27,881
24.1% share
16,875g
219 CS · 9.1/m
elker#YYYYY
Amumu · Support
0 / 6 / 18
45% KP
8,450
7.3% share
6,955g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
