Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Victory
Ranked Solo/Duo · 135 days ago
9 / 5 / 14
K / D / A
62.2%
Kill participation
1,054.6
Damage / min
11,366g
524.6 gold / min
35
7 placed · 5 cleared
132
6.1 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBumbum Guloso#tesao
Karma · Top
4 / 4 / 12
43.2% KP
15,326
15.6% share
8,506g
128 CS · 5.9/m
STEPZ#asd
Nasus · Jungle
9 / 5 / 14
62.2% KP
22,849
23.2% share
11,366g
132 CS · 6.1/m
as10#zzzz
Akali · Mid
13 / 0 / 9
59.5% KP
28,767
29.2% share
11,873g
176 CS · 8.1/m
IsDEAD#br1
Yunara · ADC
9 / 3 / 13
59.5% KP
25,767
26.2% share
11,834g
153 CS · 7.1/m
ivaD#levis
Alistar · Support
2 / 6 / 18
54.1% KP
5,806
5.9% share
6,804g
15 CS · 0.7/m
Red side
DefeatJunichi#DEC
Olaf · Top
3 / 7 / 4
38.9% KP
14,968
19% share
7,241g
127 CS · 5.9/m
Levi#zin
Xin Zhao · Jungle
7 / 5 / 3
55.6% KP
14,174
18% share
9,363g
151 CS · 7/m
Klein Moretti 小丑#Ryuu
Sylas · Mid
4 / 9 / 4
44.4% KP
18,811
23.9% share
8,131g
133 CS · 6.1/m
ЕGØTISM#ΑfD9
Karthus · ADC
3 / 9 / 9
66.7% KP
24,259
30.8% share
8,289g
167 CS · 7.7/m
miseria#julie
Rell · Support
1 / 7 / 9
55.6% KP
6,506
8.3% share
6,259g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
