Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 135 days ago
14 / 4 / 24
K / D / A
84.4%
Kill participation
1,437.1
Damage / min
18,838g
596.8 gold / min
59
10 placed · 11 cleared
295
9.3 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTada#Tired
Singed · Top
7 / 8 / 12
50% KP
27,571
18.9% share
14,201g
286 CS · 9.1/m
Genos#BIG
Aatrox · Jungle
9 / 5 / 9
47.4% KP
24,959
17.1% share
13,177g
203 CS · 6.4/m
Maathe#LCK
LeBlanc · Mid
7 / 5 / 10
44.7% KP
24,818
17% share
14,595g
258 CS · 8.2/m
Psycho Killer#04I29
Karthus · ADC
14 / 15 / 13
71.1% KP
63,392
43.5% share
16,012g
236 CS · 7.5/m
LeoDUG#br1
Janna · Support
1 / 13 / 21
57.9% KP
4,844
3.3% share
8,714g
28 CS · 0.9/m
Red side
Victoryrun for roses#iwkms
Irelia · Top
8 / 10 / 11
42.2% KP
35,109
21.5% share
13,983g
260 CS · 8.2/m
STEPZ#asd
Jarvan IV · Jungle
14 / 4 / 24
84.4% KP
45,366
27.8% share
18,838g
295 CS · 9.3/m
COUTINHO#PVH
Malzahar · Mid
9 / 7 / 6
33.3% KP
19,149
11.7% share
14,971g
255 CS · 8.1/m
kiyosumi#nwjs
Zeri · ADC
14 / 10 / 21
77.8% KP
49,957
30.6% share
18,594g
231 CS · 7.3/m
barinho#hxh
Nami · Support
0 / 7 / 34
75.6% KP
13,655
8.4% share
10,136g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
