Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 133 days ago
22 / 3 / 10
K / D / A
86.5%
Kill participation
1,792.1
Damage / min
20,934g
712.4 gold / min
33
12 placed · 4 cleared
286
9.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatQuinn#zinha
Vayne · Top
9 / 8 / 4
48.1% KP
28,734
26.1% share
13,119g
203 CS · 6.9/m
True Hero#nayla
Hecarim · Jungle
6 / 7 / 2
29.6% KP
11,376
10.3% share
11,911g
191 CS · 6.5/m
shakyamuni#ana
Zed · Mid
6 / 6 / 6
44.4% KP
29,957
27.2% share
15,718g
262 CS · 8.9/m
Roderas#000
Ziggs · ADC
4 / 6 / 8
44.4% KP
27,523
25% share
11,957g
223 CS · 7.6/m
baseado#GG95
Nunu & Willump · Support
2 / 10 / 14
59.3% KP
12,400
11.3% share
9,243g
34 CS · 1.2/m
Red side
VictoryInferno Coral#TOIC
Nasus · Top
1 / 8 / 2
8.1% KP
13,409
11.6% share
10,163g
203 CS · 6.9/m
STEPZ#asd
Jarvan IV · Jungle
22 / 3 / 10
86.5% KP
52,657
45.5% share
20,934g
286 CS · 9.7/m
Overload#EZYR
Akali · Mid
8 / 4 / 6
37.8% KP
24,435
21.1% share
13,115g
237 CS · 8.1/m
zyon adc gap#rany
Kai'Sa · ADC
6 / 5 / 5
29.7% KP
19,039
16.5% share
14,140g
247 CS · 8.4/m
eryy#εïз
Soraka · Support
0 / 7 / 23
62.2% KP
6,113
5.3% share
9,306g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
