Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 131 days ago
13 / 11 / 4
K / D / A
54.8%
Kill participation
1,189.6
Damage / min
16,377g
545 gold / min
40
14 placed · 6 cleared
252
8.4 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySelf#Zeri
Yone · Top
14 / 3 / 11
46.3% KP
43,801
27.7% share
17,561g
295 CS · 9.8/m
ONE TRUE KING#shin
Talon · Jungle
20 / 8 / 7
50% KP
33,884
21.4% share
18,629g
217 CS · 7.2/m
christmas#369
Veigar · Mid
6 / 4 / 13
35.2% KP
35,140
22.2% share
12,776g
235 CS · 7.8/m
Lingrurys#br1
Smolder · ADC
6 / 9 / 11
31.5% KP
20,345
12.8% share
13,411g
202 CS · 6.7/m
Xand#완벽한
Neeko · Support
8 / 7 / 19
50% KP
25,157
15.9% share
12,364g
68 CS · 2.3/m
Red side
DefeatGuizorPET#PET
Sion · Top
2 / 12 / 3
16.1% KP
15,412
14.2% share
12,949g
281 CS · 9.4/m
STEPZ#asd
Kai'Sa · Jungle
13 / 11 / 4
54.8% KP
35,747
33% share
16,377g
252 CS · 8.4/m
NAGASAWA#TOP1
Akali · Mid
14 / 10 / 4
58.1% KP
32,842
30.3% share
14,293g
189 CS · 6.3/m
NKZ Papel#BR2
Hwei · ADC
2 / 14 / 10
38.7% KP
14,908
13.8% share
9,272g
153 CS · 5.1/m
Roderas#000
Karma · Support
0 / 8 / 18
58.1% KP
9,497
8.8% share
8,391g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
