Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 131 days ago
12 / 1 / 16
K / D / A
71.8%
Kill participation
1,224.3
Damage / min
14,669g
680.2 gold / min
32
6 placed · 6 cleared
200
9.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatastrothunder#qwert
Senna · Top
3 / 9 / 4
36.8% KP
10,730
21% share
7,226g
121 CS · 5.6/m
Lost In Bahia#Coco
Rammus · Jungle
3 / 9 / 7
52.6% KP
9,026
17.6% share
8,083g
92 CS · 4.3/m
Dont Go Hollow#Tico
Riven · Mid
4 / 11 / 5
47.4% KP
8,372
16.4% share
8,451g
100 CS · 4.6/m
Ain Caio Prince#STAR
Kai'Sa · ADC
6 / 3 / 5
57.9% KP
15,568
30.4% share
9,728g
176 CS · 8.2/m
Hyumie#Hyu
Rell · Support
3 / 7 / 9
63.2% KP
7,506
14.7% share
6,473g
21 CS · 1/m
Red side
VictorySTOIC MENTAL#333
Darius · Top
10 / 8 / 3
33.3% KP
16,168
17.9% share
10,647g
145 CS · 6.7/m
STEPZ#asd
Jarvan IV · Jungle
12 / 1 / 16
71.8% KP
26,405
29.2% share
14,669g
200 CS · 9.3/m
Infant#0 ego
Heimerdinger · Mid
10 / 2 / 9
48.7% KP
28,134
31.1% share
12,740g
202 CS · 9.4/m
guto romantico#ace
Veigar · ADC
6 / 5 / 8
35.9% KP
14,569
16.1% share
11,393g
157 CS · 7.3/m
Tropical Gecko#LOLBR
Shen · Support
1 / 4 / 14
38.5% KP
5,205
5.8% share
6,987g
30 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
