Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 130 days ago
11 / 5 / 3
K / D / A
87.5%
Kill participation
709.8
Damage / min
10,421g
505.9 gold / min
20
11 placed · 1 cleared
130
6.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCelo#br2
Nasus · Top
3 / 5 / 1
25% KP
7,677
17.4% share
7,932g
147 CS · 7.1/m
STEPZ#asd
Naafiri · Jungle
11 / 5 / 3
87.5% KP
14,622
33.1% share
10,421g
130 CS · 6.3/m
Bugroth#br1
Sylas · Mid
1 / 8 / 8
56.3% KP
11,990
27.1% share
6,715g
117 CS · 5.7/m
G U CK F O S U#br2
Jinx · ADC
1 / 5 / 4
31.3% KP
7,014
15.9% share
7,781g
147 CS · 7.1/m
Deep Purked#DEEP
Lulu · Support
0 / 5 / 4
25% KP
2,911
6.6% share
4,678g
22 CS · 1.1/m
Red side
VictoryBCTMAXIMALIST#BCT
Tryndamere · Top
4 / 3 / 4
28.6% KP
15,306
19.3% share
9,451g
175 CS · 8.5/m
Guigas#Show
Ivern · Jungle
2 / 4 / 10
42.9% KP
8,778
11.1% share
8,280g
132 CS · 6.4/m
Psycho Killer#04I29
Karthus · Mid
11 / 7 / 10
75% KP
28,759
36.3% share
11,062g
164 CS · 8/m
Void Spirit#IDL
Miss Fortune · ADC
7 / 0 / 6
46.4% KP
15,105
19.1% share
12,400g
207 CS · 10/m
Vento#BR1
Janna · Support
4 / 2 / 16
71.4% KP
11,283
14.2% share
8,109g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
