Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 130 days ago
28 / 9 / 4
K / D / A
72.7%
Kill participation
1,438.1
Damage / min
21,136g
643.7 gold / min
50
8 placed · 13 cleared
216
6.6 CS / min
Objective control
0
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
12
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeati came back#22222
Aurora · Top
10 / 10 / 16
57.8% KP
33,165
22.7% share
14,288g
256 CS · 7.8/m
Guigas#Show
Ivern · Jungle
8 / 7 / 25
73.3% KP
20,339
13.9% share
12,962g
158 CS · 4.8/m
Kotóba Nokano#0909
Ahri · Mid
5 / 10 / 16
46.7% KP
27,764
19% share
11,559g
204 CS · 6.2/m
frosch#ddzn
Ashe · ADC
17 / 8 / 9
57.8% KP
49,435
33.8% share
20,232g
269 CS · 8.2/m
raven#BR10
Seraphine · Support
5 / 9 / 25
66.7% KP
15,548
10.6% share
10,679g
49 CS · 1.5/m
Red side
Victory7REX Hakari#愛憎の影
Irelia · Top
2 / 10 / 10
27.3% KP
21,574
15.6% share
13,894g
287 CS · 8.7/m
STEPZ#asd
Vayne · Jungle
28 / 9 / 4
72.7% KP
47,218
34.1% share
21,136g
216 CS · 6.6/m
random#gap
Twisted Fate · Mid
7 / 8 / 16
52.3% KP
27,899
20.1% share
18,824g
261 CS · 7.9/m
gordamber#açai
Jinx · ADC
6 / 8 / 10
36.4% KP
33,523
24.2% share
16,319g
276 CS · 8.4/m
Matsasu#BRADY
Alistar · Support
1 / 10 / 22
52.3% KP
8,298
6% share
9,515g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
