Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Solo/Duo · 129 days ago
16 / 5 / 3
K / D / A
52.8%
Kill participation
1,243.5
Damage / min
14,250g
571.9 gold / min
33
9 placed · 2 cleared
231
9.3 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMati#EDLP
Ornn · Top
2 / 4 / 6
22.2% KP
12,836
13.4% share
9,171g
173 CS · 6.9/m
STEPZ#asd
Aatrox · Jungle
16 / 5 / 3
52.8% KP
30,985
32.4% share
14,250g
231 CS · 9.3/m
mescl#mescl
Ryze · Mid
5 / 2 / 7
33.3% KP
15,257
16% share
11,314g
231 CS · 9.3/m
lKaT#br1
Senna · ADC
10 / 5 / 17
75% KP
27,763
29.1% share
13,616g
159 CS · 6.4/m
Mortzz#xcx
Yuumi · Support
3 / 2 / 24
75% KP
8,687
9.1% share
8,667g
27 CS · 1.1/m
Red side
Defeati came back#22222
Yone · Top
2 / 9 / 2
22.2% KP
22,024
26.2% share
9,090g
192 CS · 7.7/m
acorda pomni uwu#pomni
Lillia · Jungle
2 / 5 / 3
27.8% KP
13,055
15.6% share
8,831g
181 CS · 7.3/m
Pansinho#BrLux
Lux · Mid
3 / 4 / 4
38.9% KP
21,569
25.7% share
10,700g
216 CS · 8.7/m
China#Kochi
Tristana · ADC
4 / 8 / 3
38.9% KP
16,373
19.5% share
9,646g
153 CS · 6.1/m
kaiks#ids
Pyke · Support
7 / 10 / 7
77.8% KP
10,896
13% share
8,982g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
