Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Victory
Ranked Solo/Duo · 128 days ago
13 / 4 / 8
K / D / A
51.2%
Kill participation
1,025.4
Damage / min
16,526g
599.1 gold / min
39
9 placed · 10 cleared
252
9.1 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryewaske#BR11
Jayce · Top
11 / 8 / 10
51.2% KP
40,369
30.8% share
14,726g
221 CS · 8/m
STEPZ#asd
Wukong · Jungle
13 / 4 / 8
51.2% KP
28,285
21.6% share
16,526g
252 CS · 9.1/m
Vadeiguy#br1
Azir · Mid
1 / 11 / 8
22% KP
21,483
16.4% share
10,011g
200 CS · 7.3/m
Laex#NIHIL
Seraphine · ADC
15 / 5 / 13
68.3% KP
34,677
26.4% share
16,594g
201 CS · 7.3/m
Khattolk#br3
Soraka · Support
1 / 6 / 23
58.5% KP
6,358
4.8% share
9,716g
42 CS · 1.5/m
Red side
DefeatOverload#EZYR
Ornn · Top
3 / 9 / 8
32.4% KP
18,591
15.5% share
8,371g
133 CS · 4.8/m
Jester#Card
Shaco · Jungle
10 / 8 / 8
52.9% KP
27,616
23% share
12,091g
174 CS · 6.3/m
Bilulu#1446
Syndra · Mid
10 / 7 / 3
38.2% KP
35,308
29.4% share
13,874g
264 CS · 9.6/m
Morttheus#BR1
Ashe · ADC
6 / 9 / 11
50% KP
23,515
19.6% share
14,541g
225 CS · 8.2/m
Clique#0002
Karma · Support
5 / 8 / 12
50% KP
15,061
12.5% share
8,728g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
