Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 128 days ago
19 / 5 / 14
K / D / A
55.9%
Kill participation
1,430.7
Damage / min
17,271g
597.3 gold / min
38
14 placed · 2 cleared
243
8.4 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTheFly#br1
Malphite · Top
10 / 4 / 13
39% KP
25,547
16.8% share
11,820g
161 CS · 5.6/m
STEPZ#asd
Naafiri · Jungle
19 / 5 / 14
55.9% KP
41,371
27.3% share
17,271g
243 CS · 8.4/m
tomato#fnf
Quinn · Mid
14 / 6 / 13
45.8% KP
35,163
23.2% share
14,243g
211 CS · 7.3/m
TwitchTV Zeyfrom#King
Ashe · ADC
14 / 10 / 18
54.2% KP
37,292
24.6% share
18,416g
250 CS · 8.6/m
Guqin#000
Seraphine · Support
2 / 9 / 32
57.6% KP
12,336
8.1% share
10,088g
29 CS · 1/m
Red side
DefeatShimigou#Calvo
Gnar · Top
0 / 11 / 5
14.7% KP
14,016
13.5% share
8,407g
176 CS · 6.1/m
Tinarginho#br1
Lee Sin · Jungle
3 / 11 / 8
32.4% KP
10,064
9.7% share
9,880g
159 CS · 5.5/m
Mayura#LBwQ
LeBlanc · Mid
23 / 8 / 3
76.5% KP
47,321
45.4% share
18,635g
167 CS · 5.8/m
Lingrurys#br1
Sivir · ADC
8 / 13 / 8
47.1% KP
22,586
21.7% share
14,571g
229 CS · 7.9/m
houndin#yas
Twisted Fate · Support
0 / 16 / 19
55.9% KP
10,130
9.7% share
8,448g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
