Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Victory
Ranked Solo/Duo · 128 days ago
10 / 6 / 12
K / D / A
56.4%
Kill participation
1,080.8
Damage / min
15,575g
587.7 gold / min
42
12 placed · 4 cleared
215
8.1 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryquero injustica#feIca
Twisted Fate · Top
15 / 3 / 11
66.7% KP
39,476
30.4% share
16,746g
209 CS · 7.9/m
STEPZ#asd
Wukong · Jungle
10 / 6 / 12
56.4% KP
28,641
22% share
15,575g
215 CS · 8.1/m
yogamersdobem#YYYYY
Orianna · Mid
5 / 2 / 20
64.1% KP
29,142
22.4% share
11,892g
212 CS · 8/m
Lingrurys#br1
Caitlyn · ADC
6 / 14 / 10
41% KP
17,865
13.7% share
10,131g
134 CS · 5.1/m
murilao2#0002
Neeko · Support
3 / 8 / 17
51.3% KP
14,935
11.5% share
8,285g
35 CS · 1.3/m
Red side
DefeatDudu Duelista#dudu
Sett · Top
5 / 8 / 4
27.3% KP
13,523
15.4% share
9,175g
129 CS · 4.9/m
Oikawa Tooru#LEV
Nasus · Jungle
4 / 9 / 12
48.5% KP
14,310
16.3% share
9,119g
132 CS · 5/m
TiRAn#LOL
Ahri · Mid
7 / 8 / 7
42.4% KP
21,936
25.1% share
9,582g
169 CS · 6.4/m
TwitchTV Zeyfrom#King
Seraphine · ADC
8 / 6 / 14
66.7% KP
24,721
28.2% share
12,918g
223 CS · 8.4/m
iska#br2
Senna · Support
9 / 8 / 17
78.8% KP
13,057
14.9% share
10,454g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
