Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 127 days ago
16 / 6 / 11
K / D / A
56.3%
Kill participation
1,089.9
Damage / min
19,594g
575.4 gold / min
71
18 placed · 12 cleared
315
9.3 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRespeta#BR2
Pantheon · Top
10 / 8 / 16
54.2% KP
31,859
21.6% share
12,841g
147 CS · 4.3/m
STEPZ#asd
Kai'Sa · Jungle
16 / 6 / 11
56.3% KP
37,110
25.2% share
19,594g
315 CS · 9.3/m
PRAGA EGÍPCIA#ahh
Sylas · Mid
7 / 5 / 9
33.3% KP
24,915
16.9% share
13,958g
208 CS · 6.1/m
Barou Shoei#BR2
Ezreal · ADC
15 / 8 / 10
52.1% KP
45,639
31% share
20,465g
272 CS · 8/m
smkJESUS#777
Nautilus · Support
0 / 13 / 25
52.1% KP
7,686
5.2% share
9,834g
28 CS · 0.8/m
Red side
Defeatbeta32#ISA
Vayne · Top
4 / 11 / 8
30% KP
25,152
15.6% share
10,631g
175 CS · 5.1/m
sqwezdqik#empty
Talon · Jungle
14 / 9 / 9
57.5% KP
30,582
19% share
18,234g
282 CS · 8.3/m
as10#zzzz
Viktor · Mid
12 / 3 / 13
62.5% KP
46,225
28.7% share
15,377g
244 CS · 7.2/m
Hin#aniki
Karthus · ADC
7 / 14 / 16
57.5% KP
46,672
29% share
15,509g
254 CS · 7.5/m
Beeйie#BR1
Blitzcrank · Support
3 / 11 / 23
65% KP
12,326
7.7% share
10,637g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
