Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 127 days ago
3 / 10 / 11
K / D / A
40%
Kill participation
774.8
Damage / min
10,796g
409.5 gold / min
33
13 placed · 2 cleared
200
7.6 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCleitiNNN#027
Rumble · Top
9 / 9 / 5
48.3% KP
26,224
28.1% share
10,230g
128 CS · 4.9/m
ONE TRUE KING#shin
Rengar · Jungle
6 / 8 / 8
48.3% KP
14,208
15.2% share
11,942g
201 CS · 7.6/m
Lírio do vale#li li
Singed · Mid
6 / 6 / 8
48.3% KP
17,549
18.8% share
9,685g
162 CS · 6.1/m
Rita Lee#brtl
Jhin · ADC
7 / 6 / 7
48.3% KP
19,390
20.8% share
13,174g
192 CS · 7.3/m
kadú#MAX
Neeko · Support
1 / 6 / 14
51.7% KP
15,802
17% share
7,351g
37 CS · 1.4/m
Red side
VictoryFisherman#fishh
Gangplank · Top
10 / 6 / 6
45.7% KP
24,461
23% share
14,840g
183 CS · 6.9/m
STEPZ#asd
Kai'Sa · Jungle
3 / 10 / 11
40% KP
20,428
19.2% share
10,796g
200 CS · 7.6/m
CBrayanB#BR2
Kassadin · Mid
17 / 4 / 7
68.6% KP
37,794
35.5% share
16,351g
230 CS · 8.7/m
comunivia#gozi
Veigar · ADC
4 / 3 / 13
48.6% KP
14,924
14% share
11,187g
168 CS · 6.4/m
IDV Feitosa1#IDV
Bard · Support
1 / 6 / 19
57.1% KP
8,821
8.3% share
8,387g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
