Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 127 days ago
16 / 3 / 8
K / D / A
72.7%
Kill participation
1,314.4
Damage / min
17,269g
631.4 gold / min
43
21 placed · 3 cleared
230
8.4 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySiegfyrVanaken#br1
Jax · Top
3 / 8 / 4
21.2% KP
22,872
19.2% share
11,098g
204 CS · 7.5/m
STEPZ#asd
Lee Sin · Jungle
16 / 3 / 8
72.7% KP
35,948
30.2% share
17,269g
230 CS · 8.4/m
The Cheater#br1
Kassadin · Mid
8 / 6 / 9
51.5% KP
28,501
24% share
14,389g
210 CS · 7.7/m
7070#Anjou
Yunara · ADC
4 / 4 / 8
36.4% KP
18,191
15.3% share
15,349g
287 CS · 10.5/m
Phantogram#br1
Taliyah · Support
2 / 6 / 12
42.4% KP
13,369
11.2% share
8,801g
43 CS · 1.6/m
Red side
Defeatl Muka l#MMM
Illaoi · Top
8 / 7 / 4
44.4% KP
33,642
33.1% share
14,121g
236 CS · 8.6/m
TTVNehemmiahlol#Stoic
Lillia · Jungle
6 / 6 / 6
44.4% KP
19,363
19% share
11,427g
179 CS · 6.5/m
guiven#vasco
Irelia · Mid
9 / 10 / 1
37% KP
32,598
32% share
16,393g
316 CS · 11.6/m
Impacto Genshin#nefer
Tristana · ADC
2 / 6 / 3
18.5% KP
10,448
10.3% share
9,962g
208 CS · 7.6/m
GORlLA#brbr
Nami · Support
2 / 4 / 5
25.9% KP
5,662
5.6% share
7,116g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
