Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 127 days ago
17 / 12 / 8
K / D / A
69.4%
Kill participation
1,591.4
Damage / min
17,423g
679.3 gold / min
18
11 placed · 0 cleared
230
9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatl Muka l#MMM
Skarner · Top
5 / 5 / 7
46.2% KP
22,132
22.5% share
11,489g
187 CS · 7.3/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
9 / 9 / 9
69.2% KP
18,156
18.5% share
12,250g
152 CS · 5.9/m
TwitchTV Zeyfrom#King
Mel · Mid
7 / 10 / 6
50% KP
22,164
22.5% share
11,111g
209 CS · 8.1/m
Iso#BR5
Yunara · ADC
5 / 2 / 6
42.3% KP
22,218
22.6% share
12,814g
239 CS · 9.3/m
medo#c c
Sona · Support
0 / 10 / 12
46.2% KP
13,666
13.9% share
6,668g
25 CS · 1/m
Red side
VictoryImenso#Ajuda
Kayle · Top
3 / 3 / 6
25% KP
13,269
12.6% share
10,751g
241 CS · 9.4/m
thewarsor33#TH33
Lee Sin · Jungle
10 / 4 / 8
50% KP
20,491
19.5% share
12,198g
175 CS · 6.8/m
STEPZ#asd
Irelia · Mid
17 / 12 / 8
69.4% KP
40,819
38.9% share
17,423g
230 CS · 9/m
Hynashi#BR1
Ezreal · ADC
4 / 1 / 7
30.6% KP
19,345
18.4% share
12,664g
226 CS · 8.8/m
RedBert#BR1
Bard · Support
2 / 6 / 19
58.3% KP
11,027
10.5% share
8,605g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
