Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 126 days ago
5 / 7 / 6
K / D / A
44%
Kill participation
780.8
Damage / min
10,410g
401.4 gold / min
28
10 placed · 2 cleared
160
6.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRei Do Retorno#AURA
Irelia · Top
2 / 6 / 3
20% KP
17,229
18.8% share
9,627g
210 CS · 8.1/m
STEPZ#asd
Nasus · Jungle
5 / 7 / 6
44% KP
20,249
22.1% share
10,410g
160 CS · 6.2/m
blackyyy#xyz
Akali · Mid
7 / 5 / 5
48% KP
21,379
23.4% share
11,162g
201 CS · 7.8/m
Nirvana Shatakam#Bliss
Miss Fortune · ADC
7 / 11 / 6
52% KP
21,235
23.2% share
10,846g
147 CS · 5.7/m
Celso Portiolli#FLU
Bard · Support
4 / 8 / 10
56% KP
11,466
12.5% share
8,465g
39 CS · 1.5/m
Red side
Victoryeu amo gato#jmz
Jayce · Top
4 / 6 / 12
44.4% KP
31,538
27.3% share
12,097g
208 CS · 8/m
Neymar Jr#1457
Trundle · Jungle
8 / 5 / 10
50% KP
16,929
14.6% share
12,747g
153 CS · 5.9/m
seixon o tal#Chovy
Orianna · Mid
10 / 3 / 10
55.6% KP
30,389
26.3% share
13,145g
203 CS · 7.8/m
TwitchTV Zeyfrom#King
Ashe · ADC
12 / 6 / 9
58.3% KP
24,634
21.3% share
16,005g
212 CS · 8.2/m
abyss angel#xxx
Seraphine · Support
2 / 5 / 20
61.1% KP
12,198
10.5% share
9,052g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
