Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 124 days ago
6 / 6 / 14
K / D / A
42.6%
Kill participation
1,123.5
Damage / min
14,309g
448.6 gold / min
64
24 placed · 5 cleared
245
7.7 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat7REX Hakari#愛憎の影
Vayne · Top
11 / 10 / 7
48.6% KP
36,255
23.1% share
14,083g
220 CS · 6.9/m
kamui#king
Sylas · Jungle
8 / 6 / 9
45.9% KP
31,559
20.1% share
13,318g
174 CS · 5.5/m
Zeraora#N0807
Kled · Mid
16 / 10 / 12
75.7% KP
55,220
35.2% share
17,004g
197 CS · 6.2/m
GuoliverX#mel
Senna · ADC
2 / 10 / 18
54.1% KP
24,980
15.9% share
12,650g
148 CS · 4.6/m
Naughty#Loss
Galio · Support
0 / 11 / 19
51.4% KP
8,886
5.7% share
8,522g
35 CS · 1.1/m
Red side
VictoryN I H I L メ#CDRP
Aatrox · Top
9 / 8 / 9
38.3% KP
41,004
21.8% share
14,221g
199 CS · 6.2/m
STEPZ#asd
Lee Sin · Jungle
6 / 6 / 14
42.6% KP
35,839
19.1% share
14,309g
245 CS · 7.7/m
aloegarten#420
Ekko · Mid
18 / 8 / 6
51.1% KP
53,081
28.3% share
18,184g
262 CS · 8.2/m
girlfromnowhere#66666
Caitlyn · ADC
10 / 6 / 15
53.2% KP
43,304
23.1% share
16,771g
246 CS · 7.7/m
relax#BR3
Pyke · Support
4 / 9 / 15
40.4% KP
14,483
7.7% share
9,205g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
