Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Victory
Ranked Solo/Duo · 124 days ago
12 / 3 / 12
K / D / A
70.6%
Kill participation
1,182.9
Damage / min
17,250g
579.8 gold / min
36
10 placed · 4 cleared
205
6.9 CS / min
Objective control
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlike old times#2104
Rumble · Top
8 / 6 / 12
58.8% KP
38,410
27.6% share
13,677g
220 CS · 7.4/m
Voces tao mutado#BAN
Graves · Jungle
10 / 7 / 10
58.8% KP
32,455
23.3% share
15,786g
254 CS · 8.5/m
kim#kira
Yasuo · Mid
5 / 5 / 6
32.4% KP
21,898
15.7% share
13,008g
242 CS · 8.1/m
GuoliverX#mel
Hwei · ADC
7 / 9 / 8
44.1% KP
32,396
23.3% share
12,438g
184 CS · 6.2/m
Lac#0421
Pyke · Support
4 / 7 / 12
47.1% KP
14,145
10.2% share
10,617g
35 CS · 1.2/m
Red side
VictoryアヨコoモエレエaHエイレヨr#XDXD
Kled · Top
5 / 8 / 11
47.1% KP
18,158
15.5% share
13,193g
181 CS · 6.1/m
STEPZ#asd
Nasus · Jungle
12 / 3 / 12
70.6% KP
35,190
30% share
17,250g
205 CS · 6.9/m
thewarsor33#TH33
Zoe · Mid
4 / 7 / 9
38.2% KP
19,046
16.2% share
10,176g
167 CS · 5.6/m
shimatori#kzn
Ashe · ADC
6 / 8 / 14
58.8% KP
27,383
23.3% share
14,932g
223 CS · 7.5/m
Emy ama Abraços#KaSZ
Seraphine · Support
7 / 8 / 19
76.5% KP
17,675
15% share
11,874g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
