Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 124 days ago
7 / 4 / 14
K / D / A
65.6%
Kill participation
716.5
Damage / min
15,367g
471.9 gold / min
50
28 placed · 1 cleared
257
7.9 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNutshell#123
Jayce · Top
4 / 6 / 10
63.6% KP
32,154
26.2% share
13,654g
286 CS · 8.8/m
Neymar Jr#1457
Jax · Jungle
9 / 9 / 5
63.6% KP
22,836
18.6% share
13,890g
172 CS · 5.3/m
Wonder#vsco
Qiyana · Mid
5 / 9 / 5
45.5% KP
32,296
26.4% share
12,798g
250 CS · 7.7/m
xTrickster#br1
Fizz · ADC
3 / 3 / 8
50% KP
20,364
16.6% share
13,368g
258 CS · 7.9/m
Google Junior Jr#Leite
Lulu · Support
1 / 5 / 15
72.7% KP
14,845
12.1% share
9,545g
19 CS · 0.6/m
Red side
VictoryTwTv Duelista#ruins
Riven · Top
1 / 5 / 9
31.3% KP
9,281
8.2% share
11,406g
230 CS · 7.1/m
STEPZ#asd
Lee Sin · Jungle
7 / 4 / 14
65.6% KP
23,335
20.6% share
15,367g
257 CS · 7.9/m
tebasRJ#GANG
Vladimir · Mid
13 / 3 / 13
81.3% KP
43,557
38.5% share
15,670g
243 CS · 7.5/m
sing 4 da moment#90210
Jhin · ADC
10 / 4 / 9
59.4% KP
30,506
26.9% share
18,439g
289 CS · 8.9/m
Caiçara 13#XDD
Alistar · Support
1 / 6 / 21
68.8% KP
6,556
5.8% share
9,577g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
