Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 124 days ago
11 / 6 / 20
K / D / A
72.1%
Kill participation
891
Damage / min
14,107g
576.6 gold / min
29
7 placed · 3 cleared
216
8.8 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzito#void
Rumble · Top
5 / 8 / 9
53.8% KP
25,498
28.7% share
9,391g
156 CS · 6.4/m
bugiwara#TDC
Warwick · Jungle
9 / 8 / 10
73.1% KP
16,450
18.5% share
12,159g
151 CS · 6.2/m
scout fan#LLL
Taliyah · Mid
2 / 7 / 6
30.8% KP
13,750
15.5% share
7,754g
164 CS · 6.7/m
Quinn#zinha
Kalista · ADC
8 / 11 / 4
46.2% KP
19,647
22.1% share
12,119g
177 CS · 7.2/m
KatarinaMorena#br1
Rell · Support
2 / 9 / 19
80.8% KP
13,645
15.3% share
8,042g
18 CS · 0.7/m
Red side
VictoryTwTv Duelista#ruins
Jax · Top
13 / 7 / 9
51.2% KP
26,450
26.7% share
12,575g
170 CS · 6.9/m
STEPZ#asd
Jarvan IV · Jungle
11 / 6 / 20
72.1% KP
21,800
22% share
14,107g
216 CS · 8.8/m
kamui#king
Galio · Mid
4 / 5 / 27
72.1% KP
21,767
22% share
9,558g
115 CS · 4.7/m
Yeora#Rato
Naafiri · ADC
11 / 2 / 14
58.1% KP
18,860
19.1% share
14,590g
185 CS · 7.6/m
Freedon#br1
Alistar · Support
4 / 6 / 21
58.1% KP
10,025
10.1% share
8,656g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
