Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 123 days ago
18 / 6 / 6
K / D / A
66.7%
Kill participation
1,399
Damage / min
17,124g
636.2 gold / min
58
11 placed · 10 cleared
226
8.4 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryquero injustica#feIca
Yone · Top
5 / 4 / 7
33.3% KP
26,893
22.3% share
11,525g
210 CS · 7.8/m
STEPZ#asd
Vayne · Jungle
18 / 6 / 6
66.7% KP
37,656
31.3% share
17,124g
226 CS · 8.4/m
amoacontri#mog
Ryze · Mid
5 / 5 / 11
44.4% KP
31,833
26.4% share
12,073g
240 CS · 8.9/m
i came back#22222
Kalista · ADC
8 / 10 / 5
36.1% KP
16,800
13.9% share
12,868g
159 CS · 5.9/m
JEIKAR GRINDMODE#S16
Rakan · Support
0 / 6 / 23
63.9% KP
7,267
6% share
9,204g
27 CS · 1/m
Red side
Defeatcervo#ana
Anivia · Top
3 / 5 / 9
38.7% KP
20,140
17.5% share
9,791g
194 CS · 7.2/m
7REXNero#ntfk
Rengar · Jungle
9 / 9 / 6
48.4% KP
20,877
18.2% share
11,776g
176 CS · 6.5/m
Change Storm#BR1
Katarina · Mid
6 / 8 / 8
45.2% KP
25,392
22.1% share
11,888g
202 CS · 7.5/m
GuoliverX#mel
Hwei · ADC
11 / 8 / 9
64.5% KP
30,511
26.6% share
12,685g
173 CS · 6.4/m
Quantum#BR2
Bard · Support
2 / 6 / 22
77.4% KP
17,924
15.6% share
8,914g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
