Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 123 days ago
5 / 8 / 17
K / D / A
75.9%
Kill participation
798.8
Damage / min
12,564g
510.7 gold / min
40
12 placed · 4 cleared
186
7.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatQuill#ADC
Gnar · Top
3 / 4 / 5
32% KP
16,315
20% share
9,423g
209 CS · 8.5/m
Leba#nvm
Naafiri · Jungle
9 / 5 / 7
64% KP
15,271
18.7% share
11,563g
168 CS · 6.8/m
nuits d ete#give1
LeBlanc · Mid
7 / 5 / 10
68% KP
24,386
29.9% share
11,781g
169 CS · 6.9/m
Hynashi#BR1
Senna · ADC
5 / 9 / 5
40% KP
19,610
24% share
9,837g
159 CS · 6.5/m
KatarinaMorena#br1
Alistar · Support
1 / 6 / 11
48% KP
5,957
7.3% share
6,774g
23 CS · 0.9/m
Red side
VictoryzKyou#br1
Aurora · Top
0 / 2 / 5
17.2% KP
8,881
8.5% share
8,861g
214 CS · 8.7/m
STEPZ#asd
Jarvan IV · Jungle
5 / 8 / 17
75.9% KP
19,650
18.9% share
12,564g
186 CS · 7.6/m
Louis Arneb#br1
Hwei · Mid
3 / 4 / 10
44.8% KP
17,017
16.3% share
10,344g
162 CS · 6.6/m
Glanks#br1
Kalista · ADC
17 / 5 / 7
82.8% KP
39,388
37.8% share
18,149g
233 CS · 9.5/m
scamber#BR1
Skarner · Support
4 / 6 / 16
69% KP
19,168
18.4% share
8,956g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
