Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 123 days ago
16 / 5 / 16
K / D / A
66.7%
Kill participation
1,373.6
Damage / min
20,398g
528.7 gold / min
62
9 placed · 4 cleared
311
8.1 CS / min
Objective control
2
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatA Dangerous Lyfe#ADL1
Gangplank · Top
11 / 7 / 15
54.2% KP
46,546
24.6% share
20,883g
324 CS · 8.4/m
STEPZ#asd
Naafiri · Jungle
16 / 5 / 16
66.7% KP
52,999
28.1% share
20,398g
311 CS · 8.1/m
Hiromiaya#18y
Syndra · Mid
15 / 6 / 11
54.2% KP
49,397
26.2% share
17,864g
264 CS · 6.8/m
garsa#nihao
Jhin · ADC
4 / 12 / 9
27.1% KP
13,933
7.4% share
12,833g
204 CS · 5.3/m
Moeeb#BR2
Lux · Support
2 / 6 / 19
43.8% KP
26,021
13.8% share
12,291g
113 CS · 2.9/m
Red side
VictoryPIJACK#GOD
Irelia · Top
15 / 10 / 2
47.2% KP
42,182
28.2% share
24,600g
351 CS · 9.1/m
modly#BR1
Jarvan IV · Jungle
4 / 9 / 14
50% KP
19,273
12.9% share
14,252g
231 CS · 6/m
gelobom2#ice
Viktor · Mid
7 / 10 / 8
41.7% KP
39,188
26.2% share
17,519g
315 CS · 8.2/m
4848888#лучше
Senna · ADC
6 / 8 / 15
58.3% KP
24,834
16.6% share
18,688g
278 CS · 7.2/m
Eltrico#BR1
Neeko · Support
4 / 11 / 13
47.2% KP
24,330
16.2% share
11,685g
46 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
