Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 122 days ago
6 / 7 / 20
K / D / A
72.2%
Kill participation
868
Damage / min
16,444g
503.9 gold / min
52
13 placed · 7 cleared
283
8.7 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSr Fantástico#FOUR4
Yorick · Top
9 / 2 / 9
62.1% KP
30,931
26.1% share
16,283g
275 CS · 8.4/m
7REXNero#ntfk
Vayne · Jungle
4 / 10 / 13
58.6% KP
27,258
23% share
13,126g
198 CS · 6.1/m
theploze#6872
Ryze · Mid
3 / 7 / 3
20.7% KP
19,083
16.1% share
12,376g
292 CS · 8.9/m
COUTINHO#PVH
Ezreal · ADC
9 / 8 / 5
48.3% KP
29,291
24.7% share
14,379g
229 CS · 7/m
Rafka#BR3
Sona · Support
4 / 9 / 16
69% KP
11,975
10.1% share
11,405g
33 CS · 1/m
Red side
Victorymeno frio#VAPO
Anivia · Top
4 / 6 / 8
33.3% KP
16,577
10.3% share
12,216g
228 CS · 7/m
STEPZ#asd
Jarvan IV · Jungle
6 / 7 / 20
72.2% KP
28,325
17.6% share
16,444g
283 CS · 8.7/m
Freak#vlad
Viktor · Mid
3 / 4 / 10
36.1% KP
21,467
13.3% share
11,897g
228 CS · 7/m
Qats#BR2
Ziggs · ADC
17 / 5 / 10
75% KP
74,216
46% share
23,094g
276 CS · 8.5/m
Manel#BR2
Sylas · Support
6 / 7 / 16
61.1% KP
20,743
12.9% share
11,133g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
