Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 122 days ago
9 / 7 / 8
K / D / A
68%
Kill participation
780.2
Damage / min
13,242g
522.4 gold / min
42
11 placed · 8 cleared
199
7.9 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatim not abel#BR1
Olaf · Top
4 / 9 / 5
36% KP
24,564
24.6% share
9,744g
190 CS · 7.5/m
STEPZ#asd
Jarvan IV · Jungle
9 / 7 / 8
68% KP
19,778
19.8% share
13,242g
199 CS · 7.9/m
JG5193442342#Artt
Zed · Mid
5 / 4 / 6
44% KP
20,343
20.4% share
11,264g
175 CS · 6.9/m
GuoliverX#mel
Mel · ADC
6 / 10 / 9
60% KP
18,828
18.9% share
10,029g
143 CS · 5.6/m
Portuga#Br2
Xerath · Support
1 / 8 / 14
60% KP
16,203
16.2% share
7,477g
44 CS · 1.7/m
Red side
Victoryeu amo gato#jmz
Renekton · Top
3 / 5 / 11
36.8% KP
21,935
22% share
10,850g
198 CS · 7.8/m
7REXNero#ntfk
Vayne · Jungle
7 / 6 / 11
47.4% KP
16,982
17% share
12,434g
177 CS · 7/m
Dioge#2002
Akali · Mid
13 / 3 / 4
44.7% KP
21,032
21.1% share
14,013g
245 CS · 9.7/m
firyan#16y
Senna · ADC
12 / 5 / 19
81.6% KP
27,438
27.5% share
16,126g
195 CS · 7.7/m
davi bezerra#nin
Nautilus · Support
3 / 6 / 22
65.8% KP
12,267
12.3% share
8,345g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
