Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Victory
Ranked Solo/Duo · 108 days ago
11 / 1 / 3
K / D / A
60.9%
Kill participation
871.1
Damage / min
10,634g
536.2 gold / min
30
8 placed · 4 cleared
166
8.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRagZark#RAG
Singed · Top
1 / 2 / 4
21.7% KP
8,818
14.6% share
9,303g
212 CS · 10.7/m
STEPZ#asd
Wukong · Jungle
11 / 1 / 3
60.9% KP
17,276
28.6% share
10,634g
166 CS · 8.4/m
nicolle#1989
Ahri · Mid
7 / 2 / 4
47.8% KP
13,366
22.2% share
8,638g
156 CS · 7.9/m
Sparrow#FLA
Sivir · ADC
4 / 4 / 10
60.9% KP
13,325
22.1% share
10,090g
185 CS · 9.3/m
cicil#1711
Karma · Support
0 / 6 / 14
60.9% KP
7,543
12.5% share
5,711g
14 CS · 0.7/m
Red side
DefeatKirarizinho#LoL2
Olaf · Top
2 / 3 / 2
28.6% KP
11,534
22.8% share
7,404g
170 CS · 8.6/m
Kohls#peace
Hecarim · Jungle
6 / 4 / 4
71.4% KP
15,982
31.6% share
8,800g
153 CS · 7.7/m
ximena mujica#1205
Syndra · Mid
1 / 6 / 7
57.1% KP
8,780
17.3% share
6,980g
159 CS · 8/m
baek ah jin#xxxxx
Seraphine · ADC
3 / 4 / 5
57.1% KP
9,308
18.4% share
8,157g
151 CS · 7.6/m
Lion#0018
Nami · Support
2 / 6 / 7
64.3% KP
5,014
9.9% share
5,807g
10 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
