Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 108 days ago
14 / 8 / 11
K / D / A
61%
Kill participation
1,128.6
Damage / min
18,770g
600.6 gold / min
72
23 placed · 10 cleared
255
8.2 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMaathe#LCK
Cassiopeia · Top
5 / 9 / 9
34.1% KP
24,470
20.9% share
11,867g
194 CS · 6.2/m
Just ä Clown#TDAH
Shaco · Jungle
20 / 9 / 4
58.5% KP
36,552
31.2% share
18,309g
212 CS · 6.8/m
potato the cat#envy
Sylas · Mid
11 / 8 / 6
41.5% KP
33,213
28.4% share
14,034g
225 CS · 7.2/m
ycc0r8#否极泰来
Vayne · ADC
4 / 6 / 6
24.4% KP
10,412
8.9% share
13,487g
247 CS · 7.9/m
Lepisas#br1
Nautilus · Support
1 / 10 / 16
41.5% KP
12,404
10.6% share
9,469g
36 CS · 1.2/m
Red side
VictorykenNedy#bbela
Jayce · Top
6 / 12 / 5
26.8% KP
23,809
17.4% share
12,414g
223 CS · 7.1/m
STEPZ#asd
Lee Sin · Jungle
14 / 8 / 11
61% KP
35,269
25.7% share
18,770g
255 CS · 8.2/m
Vizard#Mage
Ahri · Mid
5 / 8 / 10
36.6% KP
21,166
15.4% share
12,467g
233 CS · 7.5/m
Telas#0604
Jhin · ADC
11 / 5 / 13
58.5% KP
37,236
27.1% share
18,364g
267 CS · 8.5/m
ivaD#levis
Anivia · Support
5 / 8 / 14
46.3% KP
19,675
14.3% share
11,169g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
