Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 108 days ago
19 / 4 / 10
K / D / A
80.6%
Kill participation
1,707.6
Damage / min
19,391g
712 gold / min
30
6 placed · 2 cleared
245
9 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySCRIPTADAO DA PV#messi
Urgot · Top
5 / 5 / 10
41.7% KP
16,636
13.9% share
11,476g
190 CS · 7/m
STEPZ#asd
Qiyana · Jungle
19 / 4 / 10
80.6% KP
46,505
38.7% share
19,391g
245 CS · 9/m
abcdefghijklmonp#qrstu
Locke · Mid
7 / 5 / 11
50% KP
25,054
20.9% share
11,681g
202 CS · 7.4/m
L7 MALVADEZA#L77
Jinx · ADC
4 / 4 / 11
41.7% KP
22,811
19% share
13,678g
210 CS · 7.7/m
Gantztranger#br1
Karma · Support
1 / 5 / 16
47.2% KP
9,093
7.6% share
8,026g
33 CS · 1.2/m
Red side
Defeathdmi#bdr29
Malphite · Top
8 / 5 / 6
60.9% KP
20,744
25.5% share
13,060g
211 CS · 7.7/m
Still Standing#不屈11
Jax · Jungle
1 / 8 / 8
39.1% KP
9,510
11.7% share
8,941g
161 CS · 5.9/m
Dann#2203
Galio · Mid
3 / 6 / 8
47.8% KP
17,877
22% share
9,997g
211 CS · 7.7/m
shimatori#kzn
Varus · ADC
9 / 8 / 3
52.2% KP
24,638
30.3% share
13,942g
214 CS · 7.9/m
DarkVentus#br1
Leona · Support
2 / 9 / 13
65.2% KP
8,467
10.4% share
7,970g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
