Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 107 days ago
8 / 9 / 3
K / D / A
31.4%
Kill participation
1,100.2
Damage / min
14,281g
489.4 gold / min
36
10 placed · 3 cleared
278
9.5 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Jax · Top
10 / 5 / 7
41.5% KP
33,093
29.2% share
16,752g
267 CS · 9.1/m
Lann#HERÓI
Rek'Sai · Jungle
9 / 7 / 14
56.1% KP
20,653
18.2% share
14,485g
187 CS · 6.4/m
Diov#777
Akali · Mid
5 / 5 / 6
26.8% KP
17,598
15.5% share
11,566g
184 CS · 6.3/m
Nazario#NZRIO
Katarina · ADC
14 / 9 / 4
43.9% KP
28,399
25% share
15,043g
197 CS · 6.8/m
Benvi#LOL
Sejuani · Support
3 / 9 / 17
48.8% KP
13,764
12.1% share
10,900g
42 CS · 1.4/m
Red side
DefeatLuizera#nos
Zac · Top
5 / 8 / 8
37.1% KP
22,971
19% share
11,327g
184 CS · 6.3/m
saikikusuo#2706
Lee Sin · Jungle
11 / 5 / 12
65.7% KP
24,791
20.5% share
15,185g
174 CS · 6/m
STEPZ#asd
Qiyana · Mid
8 / 9 / 3
31.4% KP
32,107
26.5% share
14,281g
278 CS · 9.5/m
Darkarry#Dark
Caitlyn · ADC
6 / 10 / 12
51.4% KP
20,899
17.3% share
14,336g
206 CS · 7.1/m
SBK Ferrari#SUP
Lux · Support
5 / 9 / 13
51.4% KP
20,300
16.8% share
10,430g
71 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
