Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 107 days ago
15 / 11 / 11
K / D / A
65%
Kill participation
1,789.8
Damage / min
19,452g
557.9 gold / min
45
7 placed · 6 cleared
265
7.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySPH Indra#LTAS
Rumble · Top
8 / 2 / 14
45.8% KP
38,413
22.4% share
14,894g
241 CS · 6.9/m
bellingham22#00001
Vi · Jungle
12 / 10 / 16
58.3% KP
37,702
22% share
16,710g
217 CS · 6.2/m
tebasRJ#GANG
Vladimir · Mid
10 / 3 / 14
50% KP
36,651
21.4% share
15,676g
243 CS · 7/m
Darkarry#Dark
Xayah · ADC
15 / 12 / 9
50% KP
46,721
27.3% share
20,192g
278 CS · 8/m
Naoikirin#Hope
Rakan · Support
3 / 13 / 34
77.1% KP
11,706
6.8% share
11,264g
24 CS · 0.7/m
Red side
Defeattop41571239#Hoben
Jayce · Top
2 / 8 / 7
22.5% KP
18,207
9.9% share
12,565g
254 CS · 7.3/m
STEPZ#asd
Qiyana · Jungle
15 / 11 / 11
65% KP
62,406
34.1% share
19,452g
265 CS · 7.6/m
meno frio#VAPO
Cassiopeia · Mid
8 / 5 / 5
32.5% KP
37,290
20.4% share
13,935g
237 CS · 6.8/m
Near#zzz2
Ezreal · ADC
6 / 12 / 17
57.5% KP
42,951
23.5% share
15,740g
230 CS · 6.6/m
Benvi#LOL
Camille · Support
9 / 12 / 17
65% KP
22,241
12.1% share
12,874g
47 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
