Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 107 days ago
12 / 7 / 12
K / D / A
64.9%
Kill participation
1,091.6
Damage / min
19,971g
627 gold / min
44
10 placed · 4 cleared
251
7.9 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVKS zekas#2002
Gangplank · Top
3 / 3 / 6
28.1% KP
32,810
26% share
13,561g
278 CS · 8.7/m
dona luci#vidal
Xin Zhao · Jungle
4 / 9 / 19
71.9% KP
22,150
17.6% share
13,352g
156 CS · 4.9/m
kim#kira
Xerath · Mid
8 / 10 / 9
53.1% KP
23,093
18.3% share
12,363g
192 CS · 6/m
pinkpurple99999#br1
Veigar · ADC
15 / 9 / 7
68.8% KP
35,417
28.1% share
18,354g
239 CS · 7.5/m
Benvi#LOL
Rell · Support
2 / 6 / 27
90.6% KP
12,614
10% share
10,858g
33 CS · 1/m
Red side
VictoryManolito#KICK
Aatrox · Top
6 / 2 / 4
27% KP
24,382
19.4% share
13,576g
259 CS · 8.1/m
STEPZ#asd
Qiyana · Jungle
12 / 7 / 12
64.9% KP
34,767
27.7% share
19,971g
251 CS · 7.9/m
love story#qer
Lux · Mid
12 / 7 / 5
45.9% KP
30,162
24% share
14,613g
225 CS · 7.1/m
IDESERVEIT#bipi
Kalista · ADC
3 / 8 / 15
48.6% KP
23,069
18.4% share
15,465g
268 CS · 8.4/m
0100110101110000#br1
Nautilus · Support
4 / 8 / 19
62.2% KP
13,277
10.6% share
10,554g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
