Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 107 days ago
4 / 12 / 3
K / D / A
36.8%
Kill participation
538
Damage / min
9,762g
403.7 gold / min
29
10 placed · 3 cleared
174
7.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryManoew#BR2
Teemo · Top
5 / 7 / 6
28.9% KP
13,026
14.7% share
8,998g
144 CS · 6/m
the promise#1337
Viego · Jungle
16 / 1 / 5
55.3% KP
22,257
25.1% share
14,972g
223 CS · 9.2/m
Deprê e Coxuda#Mady
Morgana · Mid
5 / 3 / 6
28.9% KP
15,670
17.7% share
10,203g
170 CS · 7/m
kaiks#ids
Seraphine · ADC
7 / 3 / 19
68.4% KP
21,214
23.9% share
13,906g
206 CS · 8.5/m
tungtungsahur67#magy
Camille · Support
5 / 5 / 15
52.6% KP
16,525
18.6% share
8,828g
13 CS · 0.5/m
Red side
DefeatFL Hiro#415
Olaf · Top
7 / 6 / 3
52.6% KP
12,659
20.2% share
9,750g
185 CS · 7.6/m
STEPZ#asd
Vayne · Jungle
4 / 12 / 3
36.8% KP
13,011
20.8% share
9,762g
174 CS · 7.2/m
Eletrizante#br1
Hwei · Mid
2 / 7 / 5
36.8% KP
20,015
32% share
9,234g
192 CS · 7.9/m
孫悟空#Son59
Jinx · ADC
5 / 7 / 3
42.1% KP
12,403
19.8% share
10,316g
158 CS · 6.5/m
Kiddoxx#BR1
Braum · Support
1 / 7 / 9
52.6% KP
4,499
7.2% share
6,381g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
