Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 106 days ago
12 / 4 / 7
K / D / A
50%
Kill participation
1,223.2
Damage / min
19,341g
665.4 gold / min
49
10 placed · 7 cleared
292
10 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydona luci#vidal
K'Sante · Top
8 / 6 / 5
34.2% KP
26,930
21.4% share
13,212g
208 CS · 7.2/m
STEPZ#asd
Qiyana · Jungle
12 / 4 / 7
50% KP
35,553
28.2% share
19,341g
292 CS · 10/m
honeybee#gabis
Ahri · Mid
6 / 4 / 7
34.2% KP
20,335
16.1% share
12,682g
235 CS · 8.1/m
FiRyAn#KR22
Caitlyn · ADC
7 / 3 / 5
31.6% KP
28,980
23% share
15,530g
275 CS · 9.5/m
qzwq#sleep
Bard · Support
5 / 4 / 18
60.5% KP
14,289
11.3% share
10,768g
27 CS · 0.9/m
Red side
DefeatMandarina#fill
Rumble · Top
4 / 7 / 3
33.3% KP
23,234
24.7% share
11,013g
181 CS · 6.2/m
Jester#Card
Shaco · Jungle
2 / 10 / 8
47.6% KP
9,320
9.9% share
10,089g
145 CS · 5/m
cristal#relly
Ryze · Mid
4 / 6 / 4
38.1% KP
25,071
26.6% share
11,159g
244 CS · 8.4/m
Satella#nwjs
Kai'Sa · ADC
5 / 5 / 4
42.9% KP
16,245
17.2% share
13,152g
253 CS · 8.7/m
Manel#BR2
Camille · Support
6 / 10 / 10
76.2% KP
20,356
21.6% share
10,941g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
