Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 105 days ago
8 / 9 / 7
K / D / A
45.5%
Kill participation
834.6
Damage / min
16,016g
504.4 gold / min
47
12 placed · 5 cleared
262
8.3 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAsteek#Asték
Quinn · Top
5 / 5 / 10
31.3% KP
25,477
17.7% share
14,721g
297 CS · 9.4/m
spyderrulezz#BR30
Rengar · Jungle
18 / 6 / 6
50% KP
39,937
27.7% share
19,714g
266 CS · 8.4/m
NAGASAWA#TOP1
Akali · Mid
10 / 5 / 4
29.2% KP
30,047
20.9% share
14,362g
259 CS · 8.2/m
say wallahi bro#difft
Ezreal · ADC
6 / 9 / 9
31.3% KP
28,186
19.6% share
16,043g
248 CS · 7.8/m
Fuuu#99999
Camille · Support
9 / 8 / 16
52.1% KP
20,317
14.1% share
12,627g
21 CS · 0.7/m
Red side
DefeatAYELGODLIKEMODE#PIT
Rumble · Top
6 / 10 / 8
42.4% KP
27,101
21.1% share
12,716g
211 CS · 6.6/m
STEPZ#asd
Qiyana · Jungle
8 / 9 / 7
45.5% KP
26,498
20.6% share
16,016g
262 CS · 8.3/m
Quintessenza#snow
Zed · Mid
6 / 11 / 6
36.4% KP
23,581
18.4% share
12,399g
232 CS · 7.3/m
Barney Stinson#SUITS
Ziggs · ADC
9 / 8 / 14
69.7% KP
30,379
23.6% share
18,107g
240 CS · 7.6/m
Autotélico#Tutu
Senna · Support
4 / 10 / 23
81.8% KP
20,934
16.3% share
11,289g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
