Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 104 days ago
3 / 5 / 7
K / D / A
83.3%
Kill participation
761.7
Damage / min
8,444g
421.1 gold / min
30
5 placed · 5 cleared
145
7.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsleepwalking#002
Darius · Top
4 / 5 / 0
33.3% KP
19,674
30.5% share
7,790g
162 CS · 8.1/m
STEPZ#asd
Nidalee · Jungle
3 / 5 / 7
83.3% KP
15,272
23.6% share
8,444g
145 CS · 7.2/m
sing 4 da moment#90210
Orianna · Mid
1 / 8 / 2
25% KP
11,164
17.3% share
6,845g
164 CS · 8.2/m
Pilot#9920
Caitlyn · ADC
1 / 4 / 3
33.3% KP
9,747
15.1% share
7,333g
156 CS · 7.8/m
Lion#0018
Seraphine · Support
3 / 2 / 3
50% KP
8,749
13.5% share
5,759g
18 CS · 0.9/m
Red side
Victorydona luci#vidal
Renekton · Top
2 / 5 / 3
20.8% KP
14,658
20.5% share
7,981g
171 CS · 8.5/m
Let it burn#9458
Aatrox · Jungle
7 / 1 / 4
45.8% KP
13,169
18.5% share
10,776g
196 CS · 9.8/m
Namiru#peace
Sylas · Mid
11 / 2 / 4
62.5% KP
21,323
29.9% share
11,562g
161 CS · 8/m
cici#yuumi
Zyra · ADC
1 / 2 / 5
25% KP
14,879
20.9% share
8,346g
172 CS · 8.6/m
Flyrenn#BR1
Poppy · Support
3 / 2 / 8
45.8% KP
7,328
10.3% share
7,006g
26 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
