Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 104 days ago
9 / 6 / 11
K / D / A
69%
Kill participation
1,019.3
Damage / min
14,576g
479.2 gold / min
47
12 placed · 7 cleared
229
7.5 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbonnershow#pobre
Zed · Top
1 / 8 / 3
13.8% KP
19,472
15.4% share
11,241g
226 CS · 7.4/m
STEPZ#asd
Aatrox · Jungle
9 / 6 / 11
69% KP
31,005
24.5% share
14,576g
229 CS · 7.5/m
tapom#br1
Akali · Mid
4 / 9 / 2
20.7% KP
20,121
15.9% share
10,436g
207 CS · 6.8/m
MateusJoga#777
Kai'Sa · ADC
11 / 9 / 11
75.9% KP
37,302
29.4% share
16,532g
238 CS · 7.8/m
SkepYsTar#br1
Lissandra · Support
4 / 7 / 14
62.1% KP
18,831
14.9% share
9,562g
42 CS · 1.4/m
Red side
Victorylolololololololo#valeu
Jayce · Top
8 / 3 / 8
41% KP
27,710
20.3% share
14,760g
271 CS · 8.9/m
The HalloweeN#Hard
Udyr · Jungle
8 / 7 / 15
59% KP
24,703
18.1% share
15,940g
240 CS · 7.9/m
random#gap
Cassiopeia · Mid
6 / 1 / 14
51.3% KP
33,023
24.2% share
14,309g
255 CS · 8.4/m
SCRIPTADAO DA PV#messi
Ezreal · ADC
12 / 8 / 8
51.3% KP
30,949
22.6% share
15,983g
208 CS · 6.8/m
Gallas#dsg
Camille · Support
5 / 10 / 13
46.2% KP
20,279
14.8% share
11,223g
50 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
