Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 104 days ago
13 / 5 / 16
K / D / A
78.4%
Kill participation
1,479.4
Damage / min
16,044g
624.3 gold / min
43
8 placed · 4 cleared
221
8.6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNizude#br1
Jayce · Top
5 / 4 / 5
27% KP
15,674
13.5% share
10,016g
188 CS · 7.3/m
STEPZ#asd
Sylas · Jungle
13 / 5 / 16
78.4% KP
38,020
32.8% share
16,044g
221 CS · 8.6/m
kazzuto#kzzt
Yone · Mid
3 / 4 / 7
27% KP
15,212
13.1% share
9,997g
184 CS · 7.2/m
chill guy#lgo
Syndra · ADC
10 / 5 / 16
70.3% KP
34,462
29.8% share
17,014g
237 CS · 9.2/m
Enchanted#1212
Morgana · Support
6 / 6 / 14
54.1% KP
12,389
10.7% share
9,982g
36 CS · 1.4/m
Red side
DefeatRagZark#RAG
Singed · Top
1 / 7 / 7
33.3% KP
12,859
14.9% share
8,716g
189 CS · 7.4/m
bobesponja55#BR2
Shyvana · Jungle
2 / 11 / 7
37.5% KP
11,285
13.1% share
9,030g
165 CS · 6.4/m
blackyyy#xyz
Ryze · Mid
7 / 7 / 6
54.2% KP
24,712
28.6% share
12,028g
210 CS · 8.2/m
end roll#sayo
Lucian · ADC
13 / 5 / 3
66.7% KP
31,404
36.4% share
15,896g
225 CS · 8.8/m
Lucão#ADC
Nautilus · Support
1 / 7 / 16
70.8% KP
6,060
7% share
8,092g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
