Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Victory
Ranked Solo/Duo · 104 days ago
14 / 6 / 12
K / D / A
70.3%
Kill participation
1,109.6
Damage / min
19,100g
590.4 gold / min
45
12 placed · 8 cleared
244
7.5 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryblack mage#FTP
Singed · Top
4 / 9 / 16
54.1% KP
18,676
14.2% share
11,829g
220 CS · 6.8/m
STEPZ#asd
Wukong · Jungle
14 / 6 / 12
70.3% KP
35,896
27.4% share
19,100g
244 CS · 7.5/m
QUINDINHO#QNDM
Katarina · Mid
9 / 6 / 16
67.6% KP
29,055
22.2% share
14,773g
162 CS · 5/m
lyg#6969
Miss Fortune · ADC
10 / 8 / 4
37.8% KP
37,752
28.8% share
17,810g
292 CS · 9/m
G0mes#AURA
Nautilus · Support
0 / 12 / 19
51.4% KP
9,697
7.4% share
8,504g
24 CS · 0.7/m
Red side
DefeatSPH Indra#LTAS
Darius · Top
10 / 6 / 4
34.1% KP
23,531
16.7% share
14,815g
272 CS · 8.4/m
Belizário#BR0
Rek'Sai · Jungle
8 / 11 / 12
48.8% KP
19,180
13.6% share
13,578g
189 CS · 5.8/m
girlfromnowhere#66666
Ahri · Mid
10 / 5 / 15
61% KP
40,924
29.1% share
12,672g
196 CS · 6.1/m
frank castle#0x88
Aphelios · ADC
13 / 8 / 15
68.3% KP
48,037
34.1% share
18,362g
239 CS · 7.4/m
Yutaka#CN1
Braum · Support
0 / 7 / 32
78% KP
9,102
6.5% share
11,035g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
